Stitch your way out of the dark, or descend into nightmare.

Coming November 2026 PC · Steam Android · Google Play
Once upon a bedtime

Every child in the Nightmare Realm wants to wake up.

But the dream only lets one of them climb closer to morning each night. So when two dreamers meet, they stitch their fears into toys of burlap, buttons and thread, feed them Nightmare Essence, and send them marching up the seams of a giant patchwork quilt.

Each dreamer holds five threads to the waking world. Snip all five and they sink deeper. Keep hold, and you're one seam closer to morning.

The children are lovely. Their monsters are a bit much.

Choose your dreamer

Twenty-five kids. Twenty-five very particular nightmares.

Every dreamer has their own corner of the dream, their own deck of creatures and spells, and a companion sewn from the thing they love and fear most.

Vesper Quill

Vesper Quill

the Girl Who Kept the Storm

with Gloam
Ollie Ashgrove

Ollie Ashgrove

the Boy Who Only Wanted a Hug

with Biscuit
Hattie Rook

Hattie Rook

the Girl Who Stood Guard

with Boomer
Wei Zhang

Wei Zhang

the Boy Who Trained by Moonlight

with Dumpling
Mimsy Bedlam

Mimsy Bedlam

the Girl Who Tempted the Madness

with Mesmer
Mateo Salazar

Mateo Salazar

the Boy Who Sailed the Bathtub

with Keelhaul
Hazel Wick

Hazel Wick

the Girl Who Stirred Too Long

with Needles
Tariq Farouk

Tariq Farouk

the Boy Who Dug Too Deep

with Senet
Delphine Marsh

Delphine Marsh

the Girl Who Ran Away to the Circus

with Sequin
Rufus Barrow

Rufus Barrow

the Boy Who Wouldn't Grow Up

with Geode
Ezra Halloway

Ezra Halloway

the Boy Who Left the Light On

with Custard
Cleverly Rime

Cleverly Rime

the Girl Who Held On

with Marshmallow

…and more waiting behind doors you haven't opened yet.

Ollie and Vesper battle on the quilt
Real-time!
Lane battles on a patchwork quilt

Summon. Stitch. Shove them deeper.

Spend Nightmare Essence to send creatures marching up the seams of a 5×5 quilt. Cast spells, hold the line, and call your companion once a night when everything goes sideways.

  • Fast real-time battles that still give you room to think
  • Hold any card to read it and the fight slows right down
  • A 1× / 2× speed button for seasoned dreamers
A 2 vs 2 double battle
Four kids, one quilt
2 vs 2 double battles

Two dreamers are braver than one.

At each realm's Crossroads you team up with another dreamer. Four kids, four companions, one much bigger quilt, and fire meeting frost in the middle.

Mateo's High Tide boss battle
Boss rules!
Bosses who bend the rules

Ezra's Lamp. Mateo's High Tide. Rufus's Big Bones and Tar Pits.

Every realm ends with a boss who plays by a rule of their own. Learn it, bend it, or sink trying.

Opening Wei's booster pack
Rare signature cards
The DreamKeeper's shop

Win Sand. Rip open packs. Build your deck.

Earn Sand every time you win, then spend it on each dreamer's booster pack: new creatures, rare signature cards and companions, plus upgrades to make your deck truly yours.

The Dream Journal
Sew a quilt!
The Dream Journal

Every dreamer, every creature, every story.

Everything you discover is kept in your Dream Journal: dreamers, creatures, companions, and illustrated stories. And a quilt you sew one patch at a time.

A campaign across three realms of sleep

The deeper you go, the stranger it gets.

Light Sleep
The first realm

Light Sleep

The first doors, the first dreamers, and Ezra's Lamp waiting at the end.

Deep Sleep
The second realm

Deep Sleep

Where the tide comes in and the toys get a little less friendly.

Dreaming
The third realm

Dreaming

The strangest corner of sleep, where big bones rattle under the tar.

Where to play

Coming November 2026

PC on Steam

The whole dream. No ads, ever.

Every dreamer, every realm, every pack, on your computer.

Coming soon to Steam

Android on Google Play

Free to play, with one optional unlock.

Play free, or unlock the full dream once: no ads, unlimited sheep, and double Sand.

Coming soon to Google Play

Something has been sleeping for a very long time.

Sleep tight. Coming November 2026.

Want to playtest before launch? Write to the studio.

Created by Nick Martellacci · Blind Eddy Games LLC · Privacy Policy